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FSEN
2009
Springer
14 years 4 months ago
A Coordination Model for Interactive Components
Although presented with a variety of ‘flavours’, the notion of an interactor, as an abstract characterisation of an interactive component, is well-known in the area of formal ...
Marco Antonio Barbosa, Luís Soares Barbosa,...
UML
2005
Springer
14 years 5 months ago
Extending the Boundaries of Model-Based Development to Account for Errors
This paper presents an approach for relating informed task models and system models in the domain of safety critical interactive systems. The models, which are usually developed f...
Sandra Basnyat, Rémi Bastide, Philippe A. P...
ISM
2005
IEEE
127views Multimedia» more  ISM 2005»
14 years 5 months ago
Distributed User Interface Elements to support Smart Interaction Spaces
In this paper we show how an interactive system can be distributed among several peer devices. By taking advantage of the current trend towards ambient intelligent environments, w...
Kris Luyten, Karin Coninx
ACMDIS
2006
ACM
14 years 5 months ago
Exploring design as a research activity
Human-computer interaction research often includes a significant design component. In cases where software or other tools are developed and described, but no empirical evaluation ...
Blaine Hoffman, Helena M. Mentis, Matthew R. Peter...
ACMDIS
2006
ACM
14 years 5 months ago
How do design and evaluation interrelate in HCI research?
Human-Computer Interaction (HCI) is defined by the Association for Computing Machinery (ACM) Special Interest Group on Computer-Human Interaction (SIGCHI) as “a discipline conce...
Christine E. Wania, Michael E. Atwood, Katherine W...
ACMDIS
2006
ACM
14 years 5 months ago
Investigating design knowledge reuse for interface development
Reusing HCI design knowledge shows potential in allowing practitioners to design based on previously identified concerns. A reuse approach is presented that is based on claims, de...
Shahtab Wahid
ACMDIS
2006
ACM
14 years 5 months ago
Storyboarding: an empirical determination of best practices and effective guidelines
Storyboarding is a common technique in HCI and design for demonstrating system interfaces and contexts of use. Despite its recognized benefits, novice designers still encounter ch...
Khai N. Truong, Gillian R. Hayes, Gregory D. Abowd
ACMDIS
2006
ACM
14 years 5 months ago
Staying open to interpretation: engaging multiple meanings in design and evaluation
Human-Computer Interaction (HCI) often focuses on how designers can develop systems that convey a single, specific, clear interpretation of what they are for and how they should b...
Phoebe Sengers, Bill Gaver
ACMDIS
2006
ACM
14 years 5 months ago
The impact of pre-patterns on the design of digital home applications
Recent research suggests design pre-patterns, structured collections of evidence-based research and design knowledge, provide a useful resource for design activities in emerging a...
T. Scott Saponas, Madhu K. Prabaker, Gregory D. Ab...