Sciweavers

SCVMA
2004
Springer
14 years 4 months ago
Structure from Periodic Motion
Abstract. We show how to exploit temporal periodicity of moving objects to perform 3D reconstruction. The collection of period-separated frames serve as a surrogate for multiple ri...
Serge J. Belongie, Josh Wills
INTETAIN
2005
Springer
14 years 5 months ago
Squidball: An Experiment in Large-Scale Motion Capture and Game Design
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
ACMSE
2005
ACM
14 years 5 months ago
Using nonlinear dimensionality reduction in 3D figure animation
This paper explores a method for re-sequencing an existing set of animation, specifically motion capture data, to generate new motion. Re-using animation is helpful in designing ...
A. Elizabeth Seward, Bobby Bodenheimer
WACV
2005
IEEE
14 years 5 months ago
Handsignals Recognition From Video Using 3D Motion Capture Data
Hand signals are commonly used in applications such as giving instructions to a pilot for airplane takeoff or direction of a crane operator by a foreman on the ground. A new algor...
Tai-Peng Tian, Stan Sclaroff
ISWC
2005
IEEE
14 years 5 months ago
Modeling a Wearable Full-body Motion Capture System
Abstract— This paper describes a feasibility study for a selfcontained, wearable full-body motion capture system based on time-of-flight measurements that provide absolute dista...
Christopher Einsmann, Meghan Quirk, Ben Muzal, Bha...
SI3D
2006
ACM
14 years 5 months ago
Animating blendshape faces by cross-mapping motion capture data
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
Zhigang Deng, Pei-Ying Chiang, Pamela Fox, Ulrich ...
APGV
2006
ACM
196views Visualization» more  APGV 2006»
14 years 5 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...
ACMACE
2006
ACM
14 years 5 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita
CIG
2006
IEEE
14 years 5 months ago
Anomaly Detection in Magnetic Motion Capture using a 2-Layer SOM network
— Over recent years, the fall in cost, and increased availability of motion capture equipment has led to an increase in non-specialist companies being able to use motion capture ...
Iain Miller, Stephen McGlinchey, Benoit Chaperot
ISVC
2007
Springer
14 years 5 months ago
Gradient-Based Hand Tracking Using Silhouette Data
Optical motion capture can be classified as an inference problem: given the data produced by a set of cameras, the aim is to extract the hidden state, which in this case encodes t...
Paris Kaimakis, Joan Lasenby