Abstract. We propose an algorithm for recursive estimation of structure and motion in rigid body perspective dynamic systems, based on the novel concept of continuous-differential ...
Mobile video processing as defined in standards like MPEG-4 and H.263 contains a number of timeconsuming computations that cannot be efficiently executed on current hardware archi...
Sami Khawam, Sajid Baloch, Arjun Pai, Imran Ahmed,...
Motion estimation is the most time-consuming subsystem in a video codec. Thus, more efficient methods of motion estimation should be investigated. Real video sequences usually exh...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low computat...
Power consumption is very critical for portable video applications such as portable video-phone. Motion estimation in the video encoder requires huge amount of computation and hen...
Zhong-Li He, Kai-Keung Chan, Chi-Ying Tsui, Ming L...
Wepresent a methodfor motion estimation using ordinal measures. Ordinal measures are based on relative ordering of intensity values in a image regioncalled rankpermutation. While ...
In this paper, we propose a 2D visual motion estimation method which can be exploited to achieve a dynamic positioning (eg. by gaze control) with respect to a sea-bottom area of i...
In this paper, we present fast algorithms to reduce the computations of block matching algorithms for motion estimation in video coding. Nobel Successive Elimination Algorithms fo...
: A new efficient type I architecture for motion estimation in video sequences based on the Full-Search Block-Matching (FSBM) algorithm is proposed in this paper. This architecture...
This paper presents a reconfigurable processor designed to execute user-defined block-matching motion estimation algorithms, and a toolset for the design of such algorithms and ...
Trevor Spiteri, George Vafiadis, Jose Luis Nunez-Y...