Sciweavers

HUC
2011
Springer
12 years 11 months ago
Promoting intergenerational communication through location-based asynchronous video communication
We describe the design and field evaluation of the Serendipitous Family Stories system, a web and mobile service that allows for videos to be saved in user-specified real-world lo...
Frank R. Bentley, Santosh Basapur, Sujoy Kumar Cho...
ACMACE
2011
ACM
12 years 12 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
CHI
2011
ACM
13 years 3 months ago
Brick by brick: iterating interventions to bridge the achievement gap with virtual peers
We lay out one strand of a continuing investigation into the development of a virtual peer to help children learn to use “school English” and “school-ratified science talk...
Emilee Rader, Margaret Echelbarger, Justine Cassel...
CHI
2011
ACM
13 years 3 months ago
MOGCLASS: evaluation of a collaborative system of mobile devices for classroom music education of young children
Composition, listening, and performance are essential activities in classroom music education, yet conventional music classes impose unnecessary limitations on students’ ability...
Yinsheng Zhou, Graham Percival, Xinxi Wang, Ye Wan...
MM
2005
ACM
110views Multimedia» more  MM 2005»
14 years 5 months ago
JADE: jabber-based authoring in distributed environments
We present our initial results in developing a framework for collaborative multimedia authoring tools. This research is motivated by the lack of tools that take into account consu...
Andrew Roczniak, Abdulmotaleb El-Saddik
VR
2008
IEEE
139views Virtual Reality» more  VR 2008»
14 years 6 months ago
Psychophysical Influence on Tactual Impression by Mixed-Reality Visual Stimulation
This paper describes the influence of visual stimulation on the tactual sense in a mixed-reality environment; i.e., how a tactual impression of a real object is affected by seeing...
Akiko Iesaki, Akihiro Somada, Asako Kimura, Fumihi...
CHI
2004
ACM
15 years 5 days ago
The future of signs: interactive information, inexpensively!
We present an inexpensive, interactive ubiquitous computing system that supports information presentation on demand using a novel "card reading" interaction style. We�...
Aradhana Goel, Michael Higgins, Mickey McManus, Ma...
WWW
2005
ACM
15 years 15 days ago
Multichannel publication of interactive media documents in a news environment
Multichannel publication of multimedia presentations poses a significant challenge on the generic description of the presentation content and the system necessary to convert these...
Tom Beckers, Nico Oorts, Filip Hendrickx, Rik Van ...