In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
The Biometric Tendency Recognition and Classification System is a software application that continuously measures a participant's physiological responses to a given image and...
Carlos Castellanos, Philippe Pasquier, Luther Thie...
Can Augmented Reality (AR) techniques inform the design and implementation of a mobile multimedia guide for the museum setting? Drawing from our experience both on previous mobile...
Areti Damala, Pierre Cubaud, Anne Bationo, Pascal ...
In this article, we present the development of research carried out to design a system of interactive scores for composition and execution, based on temporal constraints called Is...
Antoine Allombert, Myriam Desainte-Catherine, G&ea...
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...
The quality of static phones (e.g. vowels, fricatives, nasals, laterals) generated by articulatory speech synthesizers has reached a high level in the last years. Our goal is to ex...
Abstract. Human machine interaction is one of the emerging fields for the coming years. Interacting with others in our daily life is a face to face interaction. Faces are the natur...
Zahid Riaz, Christoph Mayer, Michael Beetz, Bernd ...
In the present study, selected properties of multimodal instructing acts are discussed. Realisations of the instructing acts extracted from a corpus of task-oriented dialogues are ...