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Publication
248views
15 years 2 months ago
Equalizer: A Scalable Parallel Rendering Framework
Continuing improvements in CPU and GPU performances as well as increasing multi-core processor and cluster-based parallelism demand for flexible and scalable parallel rendering sol...
Stefan Eilemann, Maxim Makhinya, Renato Pajarola
189
Voted
IJVR
2006
166views more  IJVR 2006»
15 years 5 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou
167
Voted

Publication
241views
15 years 6 months ago
Fast compositing for cluster-parallel rendering
The image compositing stages in cluster-parallel rendering for gathering and combining partial rendering results into a final display frame are fundamentally limited by node-to-nod...
Maxim Makhinya, Stefan Eilemann, Renato Pajarola

Publication
189views
15 years 9 months ago
Direct Send Compositing for Parallel Sort-Last Rendering
In contrast to sort-first, sort-last parallel rendering has the distinct advantage that the task division for parallel geometry processing and rasterization is simple, and can eas...
Stefan Eilemann, Renato Pajarola

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Stefan EilemannEngineer
Eyescale
Stefan Eilemann
Senior software engineer and architect, with a specialization in high performance 3D graphics, C++, parallel programming and distributed systems. Consultant and contractor deliveri...
CGI
1998
IEEE
15 years 9 months ago
An Anti-Aliasing Method for Parallel Rendering
This paper describes a parallel rendering method based on the adaptive supersampling technique to produce anti-aliased images with minimal memory consumption. Unlike traditional s...
Sam Lin, Rynson W. H. Lau, Xiaola Lin, Paul Y. S. ...
145
Voted
IPPS
2002
IEEE
15 years 10 months ago
Compression-Domain Parallel Rendering
Three dimensional triangle mesh is the dominant representation used in parallel rendering of 3D geometric models. However, explosive growth in the complexity of the mesh-based 3D ...
Tulika Mitra, Tzi-cker Chiueh
120
Voted
PVG
2003
IEEE
164views Visualization» more  PVG 2003»
15 years 10 months ago
From Cluster to Wall with VTK
This paper describes a new set of parallel rendering components for VTK, the Visualization Toolkit. The parallel rendering units allow for the rendering of vast quantities of geom...
Kenneth Moreland, David Thompson