In this work we describe a set of visual routines, which support a novel sensor free interface between a human and virtual objects. The visual routines detect, track and interpret ...
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
— With the deployment of large, distributed networks of cameras and other sensors, it is becoming necessary to also address the issue of how to effectively present the large vol...
This paper describes a novel use of augmented reality for the visualisation of virtual objects as part of the move towards pervasive computing. It uses fiducial markers as switche...
We present an approach to updateable XML views, which is based on the Stack-Based Approach to query languages. Its novelty consists in introducing procedures overloading generic up...
Hanna Kozankiewicz, Jacek Leszczylowski, Kazimierz...
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
We propose a simple method to express shading and shadowing of virtual objects in Mixed Reality especially appropriate for static architecture models in outdoor scenes. We create ...
Photometric registration is as important as geometric registration to generate a seamless augmented reality scene. Especially the difference in image quality between a real image ...