Today, it is possible to acquire volume representations of the vessel structures in the brain. The selfadjusting probe, a new tool introduced in a previous paper, enables semi-aut...
Besides the static soft tissue prediction in surgery simulation, the estimation of postoperative facial mimics is another important criterion for the evaluation of surgery plannin...
Evgeny Gladilin, Stefan Zachow, Peter Deuflhard, H...
When using triangle meshes in numerical simulations or other sophisticated downstream applications, we have to guarantee that no degenerate faces are present since they have, e.g....
Segmentation of range images has long been considered an important and difficult problem and continues to attract the attention of researchers in computer vision. In this paper we...
The Surface Octree (SO) is an extension of the Classical Octree used to maintain a decimated codification of a surface while preserving volume data information. Constrained by a r...
The construction of photo-realistic virtual worlds is at reach of current computer graphics. Unfortunately, the philosophy currently adopted for the diffusion of virtual worlds ov...
In this paper, we present a theoretical analysis of the error with three basic Monte Carlo radiosity algorithms, based on continuous collision shooting random walks, discrete coll...
We present a new approach for the coarse segmentation of tubular structures in 3D image data. Our algorithm, which requires only few initial values and minimal user interaction, c...
Depth reconstruction or acquisition with a 3-D camera results in a video sequence where each pixel of a frame is annotated with a depth value. We propose an approach to combine th...
Fabian Ernst, Cornelius W. A. M. van Overveld, Pio...
Manipulation of high-precision voxel volume at interactive speed is still not immediately possible by known algorithms on today's workstation hardware. We propose to decompos...