Shadow mapping is a commonly used technique for generating hard shadows in real time. However, existing shadow map based algorithms cannot render full soft shadows penumbras onto ...
Design of an anisotropic diffusion-based filter that performs Bayesian classification for automatic selection of a proper weight for fairing polygon meshes is proposed. The data a...
Chun-Yen Chen, Kuo-Young Cheng, Hong-Yuan Mark Lia...
In recent times, subdivision surfaces have been considered a powerful representation for shape design. They have been successfully introduced in character animation software packa...
Chiara Eva Catalano, Franca Giannini, Bianca Falci...
Freeform features (FFF) manipulation is an emerging research area in geometric modelling field, which aims to develop innovative shape modification paradigms, more focused on glob...
This paper focuses on a fast and effective model for range images segmentation and modeling. The first phase is based on the well-known Simoncelli's steerable pyramid, useful...
Vittoria Bruni, Domenico Vitulano, Umberto Manisca...
The problem of segmenting color video sequences is addressed. Boundary motion and occlusion relations expressed by labeling rules are argued to be of key importance for segmentati...
Albert Akhriev, Alexander Bonch-Osmolovsky, Alexan...
This paper presents a generalized approach for performing general rotations in the n-Dimensional Euclidean space around any arbitrary (n-2)-Dimensional subspace. It first shows th...
We present a new interface for producing high quality web deliverable interactive 3D facial animation. We aim at providing visual artists with established 3D character animation t...
Nicoletta Adamo-Villani, Amit Chourasia, Clark A. ...
An ongoing research topic is to build suitable visualization architectures for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDA...