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TIDSE
2004
Springer
14 years 3 months ago
Mediapark: Presenting the Media Docks Luebeck with the Digital Storytelling System Jeherazade
Abstract. This article presents the first implementation results of a storytelling system called Jeherazade. The Jeherazade system is based on the idea to enhance the classical the...
Peter Hoffmann, Tim Eggert, Lia Hadley, Michael He...
TIDSE
2004
Springer
14 years 3 months ago
Transferring Game Mastering Laws to Interactive Digital Storytelling
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...
Federico Peinado, Pablo Gervás
TIDSE
2004
Springer
14 years 3 months ago
Hopstory: An Interactive, Location-Based Narrative Distributed in Space and Time
As computing and communications technologies evolve, there is the potential for new forms of digitally orchestrated interactive narratives to emerge. In this process, balanced atte...
Valentina Nisi, Alison Wood, Glorianna Davenport, ...
TIDSE
2004
Springer
14 years 3 months ago
Learning from the Movie Industry: Adapting Production Processes for Storytelling in VR
Any movie production needs a whole group of contributing authors and creative artists from various fields. The same should obviously be true for the making of a compelling VR scena...
Richard Wages, Benno Grützmacher, Stefan Conr...
TIDSE
2004
Springer
14 years 3 months ago
Object Oriented Prompted Play (O2P2): A Pragmatic Approach to Interactive Narrative
We describe an interactive narrative system that embodies Object Oriented Prompted Play (O2P2). This means that behaviours, attributes, and crucially stories are attached to object...
Daniel Roberts, Mark Wright
Computer Graphics
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