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EGPGV
2004
Springer
214views Visualization» more  EGPGV 2004»
14 years 3 months ago
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Magnus Strengert, Marcelo Magallón, Daniel ...
EGPGV
2004
Springer
181views Visualization» more  EGPGV 2004»
14 years 3 months ago
Parallel Multiresolution Volume Rendering of Large Data Sets with Error-Guided Load Balancing
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets. Using the wavelet transform, the raw data is first converted into a multires...
Chaoli Wang, Jinzhu Gao, Han-Wei Shen
EGPGV
2004
Springer
165views Visualization» more  EGPGV 2004»
14 years 3 months ago
Tuning of Algorithms for Independent Task Placement in the Context of Demand-Driven Parallel Ray Tracing
This paper investigates assignment strategies (load balancing algorithms) for process farms which solve the problem of online placement of a constant number of independent tasks w...
Tomas Plachetka
EGPGV
2004
Springer
147views Visualization» more  EGPGV 2004»
14 years 3 months ago
I/O Strategies for Parallel Rendering of Large Time-Varying Volume Data
This paper presents I/O solutions for the visualization of time-varying volume data in a parallel and distributed computing environment. Depending on the number of rendering proce...
Hongfeng Yu, Kwan-Liu Ma, Joel Welling
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
14 years 3 months ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....
Visualization
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