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» : Designing a Scalable Build Process
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ACMACE
2011
ACM
12 years 9 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
ICRA
2006
IEEE
113views Robotics» more  ICRA 2006»
14 years 3 months ago
Hybrid Nanorobotic Approaches for Fabricating NEMS from 3D Helical Nanostructures
- Robotic manipulation at the nanometer scale is a promising technology for structuring, characterizing and assembling nano building blocks into nanoelectromechanical systems (NEMS...
Lixin Dong, Li Zhang, Dominik J. Bell, Bradley J. ...
ASPLOS
2010
ACM
14 years 4 months ago
The Scalable Heterogeneous Computing (SHOC) benchmark suite
Scalable heterogeneous computing systems, which are composed of a mix of compute devices, such as commodity multicore processors, graphics processors, reconfigurable processors, ...
Anthony Danalis, Gabriel Marin, Collin McCurdy, Je...
CLOUD
2010
ACM
14 years 2 months ago
G-Store: a scalable data store for transactional multi key access in the cloud
Cloud computing has emerged as a preferred platform for deploying scalable web-applications. With the growing scale of these applications and the data associated with them, scalab...
Sudipto Das, Divyakant Agrawal, Amr El Abbadi
RSP
1998
IEEE
162views Control Systems» more  RSP 1998»
14 years 1 months ago
The STEP Standard as an Approach for Design and Prototyping
STEP is an ISO standard (ISO-10303) for the computerinterpretable representation and exchange of product data. Parts of STEP standardize conceptual structures and usage ofinformat...
Alain Plantec, Vincent Ribaud