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SI3D
2010
ACM
14 years 4 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
ICIP
2000
IEEE
14 years 10 months ago
Extended Depth from Focus Using White Light Interferometer
A new approach to 3-D profilometry for the white light interferometric (WLI) is presented. We detail a simple way to construct a profiler that uses the fringe contrast degradation...
Seok-moon Ryoo, Jae seon Kim, Tae-Sun Choi
VISUALIZATION
2002
IEEE
14 years 2 months ago
Level-Set Segmentation From Multiple Non-Uniform Volume Datasets
Typically 3-D MR and CT scans have a relatively high resolution in the scanning X;Y plane, but much lower resolution in the axial Z direction. This non-uniform sampling of an obje...
Ken Museth, David E. Breen, Leonid Zhukov, Ross T....
ICRA
2010
IEEE
193views Robotics» more  ICRA 2010»
13 years 7 months ago
Real-time identification and localization of body parts from depth images
Abstract-- We deal with the problem of detecting and identifying body parts in depth images at video frame rates. Our solution involves a novel interest point detector for mesh and...
Christian Plagemann, Varun Ganapathi, Daphne Kolle...
ICRA
2009
IEEE
122views Robotics» more  ICRA 2009»
13 years 6 months ago
Utilizing reflection properties of surfaces to improve mobile robot localization
Abstract-- A main difficulty that arises in the context of probabilistic localization is the design of an appropriate observation model, i.e., determining the likelihood of a senso...
Maren Bennewitz, Cyrill Stachniss, Sven Behnke, Wo...