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SI3D
2010
ACM
15 years 11 months ago
Volumetric obscurance
Obscurance and Ambient Occlusion (AO) are popular techniques in both film and games that model how ambient light is shadowed. While it is largely a solved problem for static scen...
Bradford James Loos, Peter-Pike Sloan
ICIP
2000
IEEE
16 years 6 months ago
Extended Depth from Focus Using White Light Interferometer
A new approach to 3-D profilometry for the white light interferometric (WLI) is presented. We detail a simple way to construct a profiler that uses the fringe contrast degradation...
Seok-moon Ryoo, Jae seon Kim, Tae-Sun Choi
VISUALIZATION
2002
IEEE
15 years 9 months ago
Level-Set Segmentation From Multiple Non-Uniform Volume Datasets
Typically 3-D MR and CT scans have a relatively high resolution in the scanning X;Y plane, but much lower resolution in the axial Z direction. This non-uniform sampling of an obje...
Ken Museth, David E. Breen, Leonid Zhukov, Ross T....
ICRA
2010
IEEE
193views Robotics» more  ICRA 2010»
15 years 2 months ago
Real-time identification and localization of body parts from depth images
Abstract-- We deal with the problem of detecting and identifying body parts in depth images at video frame rates. Our solution involves a novel interest point detector for mesh and...
Christian Plagemann, Varun Ganapathi, Daphne Kolle...
ICRA
2009
IEEE
122views Robotics» more  ICRA 2009»
15 years 2 months ago
Utilizing reflection properties of surfaces to improve mobile robot localization
Abstract-- A main difficulty that arises in the context of probabilistic localization is the design of an appropriate observation model, i.e., determining the likelihood of a senso...
Maren Bennewitz, Cyrill Stachniss, Sven Behnke, Wo...