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119
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GECCO
2008
Springer
167views Optimization» more  GECCO 2008»
15 years 4 months ago
Using coevolution to understand and validate game balance in continuous games
We attack the problem of game balancing by using a coevolutionary algorithm to explore the space of possible game strategies and counter strategies. We define balanced games as g...
Ryan E. Leigh, Justin Schonfeld, Sushil J. Louis
ICSE
2005
IEEE-ACM
16 years 3 months ago
An empirical study of fault localization for end-user programmers
End users develop more software than any other group of programmers, using software authoring devices such as e-mail filtering editors, by-demonstration macro builders, and spread...
Joseph R. Ruthruff, Margaret M. Burnett, Gregg Rot...
CODES
2008
IEEE
15 years 10 months ago
Symbolic voter placement for dependability-aware system synthesis
This paper presents a system synthesis approach for dependable embedded systems. The proposed approach significantly extends previous work by automatically inserting fault detect...
Felix Reimann, Michael Glabeta, Martin Lukasiewycz...
DAC
2008
ACM
16 years 4 months ago
Stochastic modeling of a thermally-managed multi-core system
Achieving high performance under a peak temperature limit is a first-order concern for VLSI designers. This paper presents a new model of a thermally-managed system, where a stoch...
Hwisung Jung, Peng Rong, Massoud Pedram
120
Voted
CODES
2004
IEEE
15 years 7 months ago
RTOS-centric hardware/software cosimulator for embedded system design
This paper presents an RTOS-centric hardwareisoftware cosimulator which we have developed for embedded system design. One of the most remarkable features in our cosimulator is tha...
Shinya Honda, Takayuki Wakabayashi, Hiroyuki Tomiy...