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ISMAR
2003
IEEE
14 years 1 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...
ECOOP
2008
Springer
13 years 9 months ago
Online Phase-Adaptive Data Layout Selection
Good data layouts improve cache and TLB performance of object-oriented software, but unfortunately, selecting an optimal data layout a priori is NP-hard. This paper introduces layo...
Chengliang Zhang, Martin Hirzel
ISVC
2009
Springer
14 years 2 months ago
Real-Time Dynamic Wrinkles of Face for Animated Skinned Mesh
This paper presents a method to add fine details, such as wrinkles and bulges, on a virtual face animated by common skinning techniques. Our system is based on a small set of refe...
Ludovic Dutreve, Alexandre Meyer, Saïda Bouak...
ASPDAC
2006
ACM
157views Hardware» more  ASPDAC 2006»
14 years 1 months ago
Delay modeling and static timing analysis for MTCMOS circuits
- One of the critical issues in MTCMOS design is how to estimate a circuit delay quickly. In this paper, we propose a delay modeling and static timing analysis (STA) methodology ta...
Naoaki Ohkubo, Kimiyoshi Usami
ICCAD
2000
IEEE
88views Hardware» more  ICCAD 2000»
14 years 10 days ago
Hierarchical Interconnect Circuit Models
The increasing size of integrated systems combined with deep submicron physical modeling details creates an explosion in RLC interconnect modeling complexity of unmanageable propo...
Michael W. Beattie, Satrajit Gupta, Lawrence T. Pi...