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» A Visual Approach to Validating System Level Designs
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ATAL
2005
Springer
14 years 2 months ago
Automatic computer game balancing: a reinforcement learning approach
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
DSN
2007
IEEE
14 years 3 months ago
Architecture-Level Soft Error Analysis: Examining the Limits of Common Assumptions
This paper concerns the validity of a widely used method for estimating the architecture-level mean time to failure (MTTF) due to soft errors. The method first calculates the fai...
Xiaodong Li, Sarita V. Adve, Pradip Bose, Jude A. ...
DATE
2003
IEEE
134views Hardware» more  DATE 2003»
14 years 2 months ago
A Multi-Level Design Flow for Incorporating IP Cores: Case Study of 1D Wavelet IP Integration
The design of high performance multimedia systems in a short time force us to use IP's blocks in many designs. However, their correct integration in a design implies more com...
Adel Baganne, Imed Bennour, Mehrez Elmarzougui, Ri...
DSD
2009
IEEE
152views Hardware» more  DSD 2009»
14 years 23 days ago
ARROW - A Generic Hardware Fault Injection Tool for NoCs
Todays NoCs are reaching a level where it is getting very hard to ensure 100% of functionality. Consequently, fault tolerance has become an important aspect in todays design techn...
Michael Birner, Thomas Handl
MSR
2006
ACM
14 years 2 months ago
The evolution radar: visualizing integrated logical coupling information
In software evolution research logical coupling has extensively been used to recover the hidden dependencies between source code artifacts. They would otherwise go lost because of...
Marco D'Ambros, Michele Lanza, Mircea Lungu