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3DPVT
2006
IEEE
233views Visualization» more  3DPVT 2006»
14 years 2 months ago
Scanline Optimization for Stereo on Graphics Hardware
In this work we propose a scanline optimization procedure for computational stereo using a linear smoothness cost model performed by programmable graphics hardware. The main idea ...
Christopher Zach, Mario Sormann, Konrad F. Karner
CGF
2005
136views more  CGF 2005»
13 years 8 months ago
Practical CFD Simulations on Programmable Graphics Hardware using SMAC
The explosive growth in integration technology and the parallel nature of rasterization-based graphics APIs changed the panorama of consumer-level graphics: today, GPUs are cheap,...
Carlos Eduardo Scheidegger, João Luiz Dihl ...
ISVC
2005
Springer
14 years 2 months ago
Toward Real Time Fractal Image Compression Using Graphics Hardware
Abstract. In this paper, we present a parallel fractal image compression using the programmable graphics hardware. The main problem of fractal compression is the very high computin...
Ugo Erra
SI3D
2006
ACM
14 years 2 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand
ASPLOS
2010
ACM
14 years 3 months ago
COMPASS: a programmable data prefetcher using idle GPU shaders
A traditional fixed-function graphics accelerator has evolved into a programmable general-purpose graphics processing unit over the last few years. These powerful computing cores...
Dong Hyuk Woo, Hsien-Hsin S. Lee