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IPPS
2006
IEEE
14 years 1 months ago
FPGA implementation of a license plate recognition SoC using automatically generated streaming accelerators
Modern FPGA platforms provide the hardware and software infrastructure for building a bus-based System on Chip (SoC) that meet the applications requirements. The designer can cust...
Nikolaos Bellas, Sek M. Chai, Malcolm Dwyer, Dan L...
FPL
2000
Springer
155views Hardware» more  FPL 2000»
13 years 11 months ago
Synthesis and Implementation of RAM-Based Finite State Machines in FPGAs
This paper discusses the design and implementation of finite state machines (FSM) with combinational circuits that are built primarily from RAM blocks. It suggests a novel state as...
Valery Sklyarov
FPL
1997
Springer
123views Hardware» more  FPL 1997»
13 years 12 months ago
P4: A platform for FPGA implementation of protocol boosters
Protocol Boosters are functional elements, inserted anddeleted fromnetwork protocol stacks on an as-neededbasis. The Protocol Booster design methodology attempts to improve end-to-...
Ilija Hadzic, Jonathan M. Smith
ICCCN
2008
IEEE
14 years 2 months ago
A Structured Hardware/Software Architecture for Embedded Sensor Nodes
—Owing to the limited requirement for sensor processing in early networked sensor nodes, embedded software was generally built around the communication stack. Modern sensor nodes...
Geoff V. Merrett, Alex S. Weddell, Nick R. Harris,...
ICASSP
2010
IEEE
13 years 8 months ago
Implementing LNS using filtering units of GPUs
Current GPUs offer specialized graphics hardware in addition to generic floating-point processing units. We propose a method which reuses specialized texture filtering units to ...
Mark G. Arnold, Sylvain Collange, David Defour