Multi-Agent Agreement problems (MAP) - the ability of a population of agents to search out and converge on a common state - are central issues in many multi-agent settings, from d...
Genetic programming makes it possible to automatically search the space of possible programs. First we evolved a behavior-based control architecture using computer simulations. Th...
Since the state space of most games is a directed graph, many game-playing systems detect repeated positions with a transposition table. This approach can reduce search effort by ...
Much of the work on opponent modeling for game tree search has been unsuccessful. In two-player, zero-sum games, the gains from opponent modeling are often outweighed by the cost ...
Nathan R. Sturtevant, Martin Zinkevich, Michael H....
— Recently, the acquisition of three-dimensional maps has become more and more popular. This is motivated by the fact that robots act in the three-dimensional world and several t...