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NETGAMES
2006
ACM
14 years 2 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
OSDI
2008
ACM
14 years 8 months ago
Error Log Processing for Accurate Failure Prediction
Error logs are a fruitful source of information both for diagnosis as well as for proactive fault handling ? however elaborate data preparation is necessary to filter out valuable...
Felix Salfner, Steffen Tschirpke
DAC
1999
ACM
14 years 25 days ago
Buffer Insertion with Accurate Gate and Interconnect Delay Computation
Buffer insertion has become a critical step in deep submicron design, and several buffer insertion/sizing algorithms have been proposed in the literature. However, most of these m...
Charles J. Alpert, Anirudh Devgan, Stephen T. Quay
ECCV
2004
Springer
14 years 10 months ago
Toward Accurate Segmentation of the LV Myocardium and Chamber for Volumes Estimation in Gated SPECT Sequences
The left ventricle myocardium and chamber segmentation in gated SPECT images is a challenging problem. Segmentation is however the first step to geometry reconstruction and quantit...
Diane Lingrand, Arnaud Charnoz, Pierre Malick Koul...
DAC
2004
ACM
14 years 9 months ago
Accurate pre-layout estimation of standard cell characteristics
With the advent of deep-submicron technologies, it has become essential to model the impact of physical/layout effects up front in all design flows [1]. The effect of layout paras...
Hiroaki Yoshida, Kaushik De, Vamsi Boppana