Systems in the domain of high-performance video signal processing are becoming more and more programmable. We suggest an approach to design such systems that involves measuring, v...
Bart Kienhuis, Ed F. Deprettere, Kees A. Vissers, ...
A software architecture describes the structure of a computing system by specifying software components and their interactions. Mapping a software architecture to an implementatio...
Damien Cassou, Emilie Balland, Charles Consel, Jul...
Abstract. Software evolution has largely been focused on low-level implementation artefacts through refactoring techniques rather than the architectural level. However code-centric...
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
On-chip memory organization is one of the most important aspects that can influence the overall system behavior in multiprocessor systems. Following the trend set by high-perform...
Mohamed M. Sabry, Martino Ruggiero, Pablo Garcia D...