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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
RECOMB
2004
Springer
14 years 7 months ago
Comparing in situ mRNA expression patterns of drosophila embryos
In situ staining of a target mRNA at several time points during the development of a D. melanogaster embryo gives one a detailed spatio-temporal view of the expression pattern of ...
Hanchuan Peng, Eugene W. Myers
IV
2007
IEEE
152views Visualization» more  IV 2007»
14 years 1 months ago
Geovisualization and synergies from InfoVis and Visual Analytics
Geovisualization (GeoViz) is an intrinsically complex process. The analyst needs to look at data from various perspectives and at various scales, from “seeing the whole” to ...
Gennady L. Andrienko, Mikael Jern, Jason Dykes, Sa...
SIGMOD
2008
ACM
210views Database» more  SIGMOD 2008»
14 years 7 months ago
Private queries in location based services: anonymizers are not necessary
Mobile devices equipped with positioning capabilities (e.g., GPS) can ask location-dependent queries to Location Based Services (LBS). To protect privacy, the user location must n...
Gabriel Ghinita, Panos Kalnis, Ali Khoshgozaran, C...
GIS
2009
ACM
14 years 2 months ago
Constrained reverse nearest neighbor search on mobile objects
In this paper, we formalize the novel concept of Constrained Reverse k-Nearest Neighbor (CRkNN) search on mobile objects (clients) performed at a central server. The CRkNN query c...
Tobias Emrich, Hans-Peter Kriegel, Peer Kröge...