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EGPGV
2004
Springer
175views Visualization» more  EGPGV 2004»
14 years 4 months ago
Interactive Parallel Visualization of Large Particle Datasets
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
Kevin Liang, Patricia Monger, Huge Couchman
DAC
2008
ACM
14 years 11 months ago
Control theory-based DVS for interactive 3D games
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
Yan Gu, Samarjit Chakraborty
DAC
2004
ACM
14 years 11 months ago
Profile-based optimal intra-task voltage scheduling for hard real-time applications
This paper presents a set of comprehensive techniques for the intratask voltage scheduling problem to reduce energy consumption in hard real-time tasks of embedded systems. Based ...
Jaewon Seo, Taewhan Kim, Ki-Seok Chung
DATE
2009
IEEE
138views Hardware» more  DATE 2009»
14 years 5 months ago
Hardware/software co-design architecture for thermal management of chip multiprocessors
—The sustained push for performance, transistor count, and instruction level parallelism has reached a point where chip level power density issues are at the forefront of design ...
Omer Khan, Sandip Kundu
ICWN
2007
14 years 5 days ago
Comparing Agent Paradigms for Resource Management in Sensor Networks
— Management of power and other resources that effect field life is an important consideration in sensor networks. This paper presents and compares alternative agent paradigms ap...
Anish Anthony, Thomas C. Jannett