This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...
We propose a control theory-based dynamic voltage scaling (DVS) algorithm for interactive 3D game applications running on batterypowered portable devices. Using this scheme, we pe...
This paper presents a set of comprehensive techniques for the intratask voltage scheduling problem to reduce energy consumption in hard real-time tasks of embedded systems. Based ...
—The sustained push for performance, transistor count, and instruction level parallelism has reached a point where chip level power density issues are at the forefront of design ...
— Management of power and other resources that effect field life is an important consideration in sensor networks. This paper presents and compares alternative agent paradigms ap...