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» Automatic texture mapping on real 3D model
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CVPR
2000
IEEE
14 years 9 months ago
Variable Albedo Surface Reconstruction from Stereo and Shape from Shading
We presen t a multiview method for the computation of object shape and re ectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstan t...
Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua,...
SPIEVIP
2010
13 years 10 months ago
Automatic scene activity modeling for improving object classification
In video surveillance, automatic methods for scene understanding and activity modeling can exploit the high redundancy of object trajectories observed over a long period of time. ...
Samuel Foucher, Marc Lalonde, Langis Gagnon
AIIDE
2009
13 years 8 months ago
Demonstrating Automatic Content Generation in the Galactic Arms Race Video Game
In most modern video games, content (e.g. models, levels, weapons, etc.) shipped with the game is static and unchanging, or at best, randomized within a narrow set of parameters. ...
Erin J. Hastings, Ratan K. Guha, Kenneth O. Stanle...
IROS
2009
IEEE
165views Robotics» more  IROS 2009»
14 years 2 months ago
Autonomous altitude estimation of a UAV using a single onboard camera
Abstract— Autonomous estimation of the altitude of an Unmanned Aerial Vehicle (UAV) is extremely important when dealing with flight maneuvers like landing, steady flight, etc. ...
Anoop Cherian, Jonathan Andersh, Vassilios Morella...
NAACL
2003
13 years 9 months ago
Automatic Extraction of Semantic Networks from Text using Leximancer
Leximancer is a software system for performing conceptual analysis of text data in a largely language independent manner. The system is modelled on Content Analysis and provides u...
Andrew E. Smith