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VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
14 years 27 days ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
ICCAD
2002
IEEE
141views Hardware» more  ICCAD 2002»
14 years 4 months ago
A hierarchical modeling framework for on-chip communication architectures
— The communication sub-system of complex IC systems is increasingly critical for achieving system performance. Given this, it is important that the on-chip communication archite...
Xinping Zhu, Sharad Malik
DAC
2008
ACM
14 years 8 months ago
Multithreaded simulation for synchronous dataflow graphs
Synchronous dataflow (SDF) has been successfully used in design tools for system-level simulation of wireless communication systems. Modern wireless communication standards involv...
Chia-Jui Hsu, José Luis Pino, Shuvra S. Bha...
WSC
1998
13 years 9 months ago
Communication Mission-type Orders to Virtual Commanders
This paper discusses issues in modeling C4I and cognitive processes in next generation simulations and applications to Force XXI command and control. We propose a modification to ...
Martin S. Kleiner, Scott A. Carey, Joseph E. Beach
CODES
2009
IEEE
14 years 2 months ago
Using binary translation in event driven simulation for fast and flexible MPSoC simulation
In this paper, we investigate the use of instruction set simulators (ISS) based on binary translation to accelerate full timed multiprocessor system simulation at transaction leve...
Marius Gligor, Nicolas Fournel, Frédé...