Sciweavers

3274 search results - page 614 / 655
» Communication strategies in games
Sort
View
ASPLOS
2010
ACM
14 years 10 days ago
Decoupling contention management from scheduling
Many parallel applications exhibit unpredictable communication between threads, leading to contention for shared objects. The choice of contention management strategy impacts stro...
Ryan Johnson, Radu Stoica, Anastasia Ailamaki, Tod...
FLAIRS
2007
14 years 7 days ago
Low-Effort Labeling of Network Events for Intrusion Detection in WLANs
A low-effort data mining approach to labeling network event records in a WLAN is proposed. The problem being addressed is often observed in an AI and data mining strategy to netwo...
Taghi M. Khoshgoftaar, Chris Seiffert, Naeem Seliy...
IADIS
2004
13 years 11 months ago
Mastering the mystery through 'SAIQ' metrics of user experience in telecollaboration business systems
In the preparation of technology transition, the contextual and alternative definitions of the usability heuristics of multifaceted role of the best practice methodology of Teleco...
Venkatesh Mahadevan, Zenon Chaczko, Robin Braun
MM
2010
ACM
251views Multimedia» more  MM 2010»
13 years 10 months ago
A cognitive approach for effective coding and transmission of 3D video
Reliable delivery of 3D video contents to a wide set of users is expected to be the next big revolution in multimedia applications provided that it is possible to grant a certain ...
Simone Milani, Giancarlo Calvagno
CN
2006
91views more  CN 2006»
13 years 10 months ago
Reputation-based policies that provide the right incentives in peer-to-peer environments
Peer-to-peer are popular environments for exchanging services. A reputation mechanism is a proper means of discovering low-performing peers that fail to provide their services. In...
Thanasis G. Papaioannou, George D. Stamoulis