Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
coarse procedures or very abstract frames from the point of view of algorithm, because some crucial issues like the representation, evolution, storage, and learning process of conc...
Diagnosing faults in the Internet is arduous and time-consuming, in part because the network is composed of diverse components spread across many administrative domains. We consid...
Ratul Mahajan, Neil T. Spring, David Wetherall, Th...
Web-based collaboration systems typically require dynamic and context-based interactions between people and services. To support such complex interaction scenarios, we introduce a...
A system composed of multiple interacting components is capable of responding to contextual information and producing a higher range of non-linear responses to stimuli compared to...