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» Computer graphics identification using genetic algorithm
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AAAI
1998
13 years 9 months ago
Fast Probabilistic Modeling for Combinatorial Optimization
Probabilistic models have recently been utilized for the optimization of large combinatorial search problems. However, complex probabilistic models that attempt to capture interpa...
Shumeet Baluja, Scott Davies
CGF
2010
189views more  CGF 2010»
13 years 8 months ago
Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering
We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample t...
Xuan Yu, Rui Wang, Jingyi Yu
VIS
2005
IEEE
128views Visualization» more  VIS 2005»
14 years 9 months ago
Hardware-Accelerated Simulated Radiography
We present the application of hardware accelerated volume rendering algorithms to the simulation of radiographs as an aid to scientists designing experiments, validating simulatio...
Cláudio T. Silva, Daniel E. Laney, Nelson L...
ICRA
2009
IEEE
83views Robotics» more  ICRA 2009»
14 years 2 months ago
Real-time correlative scan matching
— Scan matching, the problem of registering two laser scans in order to determine the relative positions from which the scans were obtained, is one of the most heavily relied-upo...
Edwin B. Olson
SC
2000
ACM
14 years 9 days ago
Distributed Rendering for Scalable Displays
We describe a novel distributed graphics system that allows an application to render to a large tiled display. Our system, called WireGL, uses a cluster of off-the-shelf PCs conne...
Greg Humphreys, Ian Buck, Matthew Eldridge, Pat Ha...