This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
This paper presents a novel approach for multiprocess synthesis supporting well-tailored module integration at system level. The goal is to extend the local scope of existing arch...
Oliver Bringmann, Wolfgang Rosenstiel, Axel Sieben...
Abstract. Stochastic model checking is a recent extension of traditional modelchecking techniques for the integrated analysis of both qualitative and quantitative system properties...
Hybrid systems are an appropriate formalism to model embedded systems as they capture the theme of continuous dynamics with discrete control. A simple extension, a network of comm...
Madhukar Anand, Sebastian Fischmeister, Jesung Kim...