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» Controlling a camera in a virtual environment
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FDG
2009
ACM
14 years 2 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
AADEBUG
2005
Springer
14 years 1 months ago
An integrated debugging environment for reprogrammble hardware systems
Reprogrammable hardware systems are traditionally very difficult to debug due to their high level of parallelism. In our solution to this problem, features are inserted into the u...
Kevin Camera, Hayden Kwok-Hay So, Robert W. Broder...
SAC
2010
ACM
14 years 2 months ago
Dynamic optimization of power and performance for virtualized server clusters
In this paper we present an optimization solution for power and performance management in a platform running multiple independent applications. Our approach assumes a virtualized ...
Vinicius Petrucci, Orlando Loques, Daniel Moss&eac...
DFN
2003
13 years 9 months ago
Virtual Private Networks Coping with Complexity
: Large-scale deployment of virtual private networks with hundreds or thousands of clients means a constant battle with complexity that can only be won by setting up powerful authe...
Andreas Steffen
TVCG
2012
185views Hardware» more  TVCG 2012»
11 years 10 months ago
Tuning Self-Motion Perception in Virtual Reality with Visual Illusions
—Motion perception in immersive virtual environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel dista...
Gerd Bruder, Frank Steinicke, Phil Wieland, Markus...