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» Creating Realistic BGP Models
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ISSS
1997
IEEE
102views Hardware» more  ISSS 1997»
13 years 11 months ago
An Efficient Model for DSP Code Generation: Performance, Code Size, Estimated Energy
This paper presents a model for simultaneous instruction selection, compaction, and register allocation. An arc mapping model along with logical propositions is used to create an ...
Catherine H. Gebotys
GECCO
2004
Springer
110views Optimization» more  GECCO 2004»
14 years 24 days ago
Using GP to Model Contextual Human Behavior
To create a realistic environment, some simulations require simulated agents with human behavior pattern. Creating such agents with realistic behavior can be a tedious and time con...
Hans Fernlund, Avelino J. Gonzalez
PG
2000
IEEE
13 years 11 months ago
Rendering Natural Waters
Creating and rendering realistic water is one of the most daunting tasks in computer graphics. Realistic rendering of water requires that the sunlight and skylight illumination ar...
Simon Premoze, Michael Ashikhmin
ICRA
1998
IEEE
154views Robotics» more  ICRA 1998»
13 years 11 months ago
Vibration Feedback Models for Virtual Environments
Vibrations can significantly enhance touch perception for virtual environment applications with minimal design complexity and cost. In order to create realistic vibrotactile feedb...
Allison M. Okamura, Stanford Dennerlein, Robert D....
PG
1998
IEEE
13 years 11 months ago
Modeling of Clouds from Satellite Images using Metaballs
This paper proposes an image-based modeling of clouds where realistic clouds are created from satellite images using metaballs. The intention of the paper is for applications to s...
Yoshinori Dobashi, Tomoyuki Nishita, Hideo Yamashi...