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TEDU
2011
243views Education» more  TEDU 2011»
13 years 2 months ago
Sketch Based 3D Character Deformation
Most 3D character editing tools are complex and non-intuitive. It takes lot of skill and labor from the artists to create even a draft 3D humanoid model. This paper proposes an int...
Mo Li, Golam Ashraf
ASSETS
2009
ACM
14 years 2 months ago
Instant tactile-audio map: enabling access to digital maps for people with visual impairment
In this paper, we propose an automatic approach, complete with a prototype system, for supporting instant access to maps for local navigation by people with visual impairment. The...
Zheshen Wang, Baoxin Li, Terri Hedgpeth, Teresa Ha...
ATAL
2007
Springer
14 years 1 months ago
Reasoning about judgment and preference aggregation
Agents that must reach agreements with other agents need to reason about how their preferences, judgments, and beliefs might be aggregated with those of others by the social choic...
Thomas Ågotnes, Wiebe van der Hoek, Michael ...
AGENTS
2000
Springer
13 years 12 months ago
MAS Infrastructure: Definitions, Needs and Prospects
This paper attempts to articulate the general role of infrastructure for multi-agent systems (MAS), and why infrastructure is a particularly critical issue if we are to increase th...
Les Gasser
VISUALIZATION
2005
IEEE
14 years 1 months ago
Evolutionary Morphing
We introduce a technique to visualize the gradual evolutionary change of the shapes of living things as a morph between known three-dimensional shapes. Given geometric computer mo...
David F. Wiley, Nina Amenta, Dan A. Alcantara, Deb...