Architects use cycle-by-cycle simulation to evaluate design choices and understand tradeoffs and interactions among design parameters. Efficiently exploring exponential-size desig...
Engin Ipek, Sally A. McKee, Rich Caruana, Bronis R...
Abstract—Media processing systems often have limited resources and strict performance requirements. An implementation must meet those design constraints while minimizing resource...
Yang Yang, Marc Geilen, Twan Basten, Sander Stuijk...
Online aggregation is a promising solution to achieving fast early responses for interactive ad-hoc queries that compute aggregates on a large amount of data. Essential to the suc...
Simulation of transaction level models (TLMs) is an established embedded systems design technique. Its use cases include virtual prototyping for early software development, platfo...
This paper presents a new family of architectures for multi-cycle area-efficient evaluation of elementary and composite functions, and an exploration of the design tradeoffs for i...
Nalin Sidahao, George A. Constantinides, Peter Y. ...