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CAINE
2006
13 years 9 months ago
A novel parallel hardware and software solution for a large-scale biologically realistic cortical simulation
This research addresses a major gap in our conceptual understanding of synaptic and brain-like network dynamics. Over the course of several years we have designed and implemented ...
Frederick C. Harris Jr., Mark C. Ballew, Jason Bau...
FECS
2006
152views Education» more  FECS 2006»
13 years 9 months ago
Lessons Learned From Different Types of Projects in Software Engineering
Educators teaching software engineering face a large problem when trying to assign "real world" projects. Should the instructors make up "real world" projects ...
Jennifer A. Polack-Wahl
CGI
1998
IEEE
13 years 12 months ago
Fast Approximate Quantitative Visibility for Complex Scenes
Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
UIST
2006
ACM
14 years 1 months ago
Pen-top feedback for paper-based interfaces
Current paper-based interfaces such as PapierCraft, provide very little feedback and this limits the scope of possible interactions. So far, there has been little systematic explo...
Chunyuan Liao, François Guimbretière...
VISUALIZATION
2005
IEEE
14 years 1 months ago
The Visible Radio: Process Visualization of a Software-Defined Radio
In this case study, a data-oriented approach is used to visualize a complex digital signal processing pipeline. The pipeline implements a Frequency Modulated (FM) Software-Defined...
Matthew Hall, Alex Betts, Donna Cox, David Pointer...