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174
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CHI
1994
ACM
15 years 10 months ago
User learning and performance with marking menus
A marking menu is designed to allow a user to perform a menu selection by either popping-up a radial (or pie) menu, or by making a straight mark in the direction of the desired me...
Gordon Kurtenbach, William Buxton
185
Voted
JMLR
2006
140views more  JMLR 2006»
15 years 6 months ago
Active Learning in Approximately Linear Regression Based on Conditional Expectation of Generalization Error
The goal of active learning is to determine the locations of training input points so that the generalization error is minimized. We discuss the problem of active learning in line...
Masashi Sugiyama
128
Voted
IADIS
2004
15 years 7 months ago
Think Globally, Act Locally: Promoting Pre-School Learning about other Cultures
In this paper we discuss our experience with the design of a system for supporting learning about other cultures in children attending kindergartens. In the paper we report the mo...
Monica Divitini, Magnus Jenssen, Kristin Skau
143
Voted
EUSFLAT
2001
104views Fuzzy Logic» more  EUSFLAT 2001»
15 years 7 months ago
Iterative learning fuzzy control
In this paper an iterative learning control design method is depicted, leading to a feedforward controller minimizing tracking error of repetitive trajectories. The approach is ex...
Manuel Olivares, Pedro Albertos, Antonio Sala
216
Voted
HAIS
2010
Springer
15 years 4 months ago
Reducing Dimensionality in Multiple Instance Learning with a Filter Method
In this article, we describe a feature selection algorithm which can automatically find relevant features for multiple instance learning. Multiple instance learning is considered a...
Amelia Zafra, Mykola Pechenizkiy, Sebastián...