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ASPDAC
2004
ACM
96views Hardware» more  ASPDAC 2004»
14 years 25 days ago
Register binding and port assignment for multiplexer optimization
- Data path connection elements, such as multiplexers, consume a significant amount of area on a VLSI chip, especially for FPGA designs. Multiplexer optimization is a difficult pro...
Deming Chen, Jason Cong
VISUALIZATION
1997
IEEE
13 years 11 months ago
An anti-aliasing technique for splatting
Splatting is a popular direct volume rendering algorithm. However, the algorithm does not correctly render cases where the volume sampling rate is higher than the image sampling r...
J. Edward Swan II, Klaus Mueller, Torsten Möl...
CODES
2001
IEEE
13 years 11 months ago
Embedded UML: a merger of real-time UML and co-design
In this paper, we present a proposal for a UML profile called `Embedded UML'. Embedded UML represents a synthesis of various ideas in the real-time UML community, and concept...
Grant Martin, Luciano Lavagno, Jean Louis-Guerin
SGP
2004
13 years 9 months ago
Signal-Specialized Parameterization for Piecewise Linear Reconstruction
We propose a metric for surface parameterization specialized to its signal that can be used to create more efficient, high-quality texture maps. Derived from Taylor expansion of s...
Geetika Tewari, John Snyder, Pedro V. Sander, Stev...
VC
2008
132views more  VC 2008»
13 years 7 months ago
Caustic spot light for rendering caustics
It is difficult to render caustic patterns at interactive frame rates. This paper introduces new rendering techniques that relax current constraints, allowing scenes with moving, n...
Xinguo Liu, Zhao Dong, Hujun Bao, Qunsheng Peng