: This paper outlines the basic spatial principles of level design in multi-player first-person shooters with special reference to Counterstrike, basing itself on experiment, analy...
Copyright protection is a key issue for video sharing over public networks. To protect the video content from unauthorized redistribution, digital fingerprinting is commonly used. ...
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Tec...
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
— The design of the optimal codebook for a given codebook size and input source is a challenging puzzle that remains to be solved. The key problem in optimal codebook design is h...