We present an interactive reconstruction system based on space carving. The user controls the camera and object positions and their impact on the reconstruction is immediately dis...
In this paper we describe our experiments on a realtime system design, focusing on design alternatives such as scheduling jitter, sensor-to-output latency, intertask communication...
Namyun Kim, Minsoo Ryu, Seongsoo Hong, Manas Sakse...
This paper deals with hierarchical model predictive control (MPC) of distributed systems. A threelevel hierarchical approach is proposed, consisting of a high level MPC controller,...
Jan Dimon Bendtsen, Klaus Trangbaek, Jakob Stoustr...
A high performance six degree-of-freedom magnetic levitation haptic interface device has been integrated with a physically-based dynamic rigid-body simulation to enable realistic ...
Typical Human Robot Interaction (HRI) assumes that the user explicitly interacts with robots. However, explicit control with robots can be unnecessary or even undesirable in certa...