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137
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IPPS
2009
IEEE
15 years 10 months ago
Exploring the multiple-GPU design space
Graphics Processing Units (GPUs) have been growing in popularity due to their impressive processing capabilities, and with general purpose programming languages such as NVIDIA’s...
Dana Schaa, David R. Kaeli
178
Voted
VLSID
2009
IEEE
177views VLSI» more  VLSID 2009»
16 years 4 months ago
Accelerating System-Level Design Tasks Using Commodity Graphics Hardware: A Case Study
Many system-level design tasks (e.g. timing analysis, hardware/software partitioning and design space exploration) involve computational kernels that are intractable (usually NP-ha...
Unmesh D. Bordoloi, Samarjit Chakraborty
134
Voted
DAC
2002
ACM
16 years 4 months ago
Exploiting operation level parallelism through dynamically reconfigurable datapaths
Increasing non-recurring engineering (NRE) and mask costs are making it harder to turn to hardwired Application Specific Integrated Circuit (ASIC) solutions for high performance a...
Zhining Huang, Sharad Malik
132
Voted
CODES
2007
IEEE
15 years 10 months ago
A framework for rapid system-level exploration, synthesis, and programming of multimedia MP-SoCs
In this paper, we present the Daedalus framework, which allows for traversing the path from sequential application specification to a working MP-SoC prototype in FPGA technology ...
Mark Thompson, Hristo Nikolov, Todor Stefanov, And...
146
Voted
ICMCS
2008
IEEE
168views Multimedia» more  ICMCS 2008»
15 years 10 months ago
A co-design platform for algorithm/architecture design exploration
The efficient implementation of multimedia algorithms, for the ever increasing complexity of the specifications and the emergence of the new generation of processing platforms c...
Christophe Lucarz, Marco Mattavelli, Julien Dubois