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UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
FGR
2002
IEEE
197views Biometrics» more  FGR 2002»
14 years 11 days ago
Robust Full-Motion Recovery of Head by Dynamic Templates and Re-Registration Techniques
This paper presents a method to recover the full-motion (3 rotations and 3 translations) of the head from an input video using a cylindrical head model. Given an initial reference...
Jing Xiao, Takeo Kanade, Jeffrey F. Cohn
BMCBI
2007
120views more  BMCBI 2007»
13 years 7 months ago
Recognition of interferon-inducible sites, promoters, and enhancers
Background: Computational analysis of gene regulatory regions is important for prediction of functions of many uncharacterized genes. With this in mind, search of the target genes...
Elena A. Ananko, Yury V. Kondrakhin, Tatyana I. Me...
JMLR
2008
209views more  JMLR 2008»
13 years 7 months ago
Bayesian Inference and Optimal Design for the Sparse Linear Model
The linear model with sparsity-favouring prior on the coefficients has important applications in many different domains. In machine learning, most methods to date search for maxim...
Matthias W. Seeger
ICCV
2011
IEEE
12 years 7 months ago
Probabilistic Group-Level Motion Analysis and Scenario Recognition
This paper addresses the challenge of recognizing behavior of groups of individuals in unconstraint surveillance environments. As opposed to approaches that rely on agglomerative ...
Ming-Ching Chang, Nils Krahnstoever, Weina Ge