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CLIMA
2004
14 years 12 days ago
A Computational Model for Conversation Policies for Agent Communication
In this paper we propose a formal specification of a persuasion protocol between autonomous agents using an approach based on social commitments and arguments. In order to be flexi...
Jamal Bentahar, Bernard Moulin, John-Jules Ch. Mey...
GROUP
2009
ACM
14 years 5 months ago
Usability heuristics for networked multiplayer games
Networked multiplayer games must support a much wider variety of interactions than single-player games because networked games involve communication and coordination between playe...
David Pinelle, Nelson Wong, Tadeusz Stach, Carl Gu...
AIML
2006
14 years 12 days ago
From topology to metric: modal logic and quantification in metric spaces
We propose a framework for comparing the expressive power and computational behaviour of modal logics designed for reasoning about qualitative aspects of metric spaces. Within this...
Mikhail Sheremet, Dmitry Tishkovsky, Frank Wolter,...
NETGAMES
2006
ACM
14 years 5 months ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
GROUP
2009
ACM
14 years 5 months ago
Emergent team coordination: from fire emergency response practice to a non-mimetic simulation game
We take the work practices of fire emergency responders as the basis for developing simulations to teach team coordination. We introduce non-mimetic simulation: economic operation...
Zachary O. Toups, Andruid Kerne, William A. Hamilt...