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3DPVT
2004
IEEE
239views Visualization» more  3DPVT 2004»
13 years 11 months ago
3D Performance Capture for Facial Animation
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
IJVR
2007
171views more  IJVR 2007»
13 years 7 months ago
Real Time Rendering and Animation of Virtual Characters
—In this paper, we focus on the different aspects of real time visualization and animation of realistic virtual characters. The common goal for our research was to come up with s...
Yvonne Jung, Christian Knöpfle
VIS
2006
IEEE
100views Visualization» more  VIS 2006»
14 years 9 months ago
Visualizing Abstract Data Using Animation
ing Abstract Data Using Animation Amit P. Sawant Department of Computer Science, North Carolina State University Christopher G. Healey Department of Computer Science, North Carolin...
Amit Sawant, Christopher Healey
APGV
2008
ACM
126views Visualization» more  APGV 2008»
13 years 9 months ago
Effect of scenario on perceptual sensitivity to errors in animation
simulations compare to similar measurements done in more abstract settings. We find that participant tolerance for certain types of errors is significantly higher in a realistic sn...
Paul S. A. Reitsma, Carol O'Sullivan
KI
2008
Springer
13 years 7 months ago
Enhancing Animated Agents in an Instrumented Poker Game
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
Marc Schröder, Patrick Gebhard, Marcela Charf...