Sciweavers

796 search results - page 20 / 160
» Game Design for Wireless Devices
Sort
View
NIME
2005
Springer
131views Music» more  NIME 2005»
14 years 1 months ago
The Convergence of Alternate Controllers and Musical Interfaces in Interactive Entertainment
This paper will investigate a variety of alternate controllers that are making an impact in interactive entertainment, particularly in the video game industry. Since the late 1990...
Tina Blaine
DAC
2003
ACM
14 years 8 months ago
Extending the lifetime of a network of battery-powered mobile devices by remote processing: a markovian decision-based approach
This paper addresses the problem of extending the lifetime of a batterypowered mobile host in a client-server wireless network by using task migration and remote processing. This ...
Peng Rong, Massoud Pedram
UIST
2006
ACM
14 years 1 months ago
Soap: a pointing device that works in mid-air
Soap is a pointing device based on hardware found in a mouse, yet works in mid-air. Soap consists of an optical sensor device moving freely inside a hull made of fabric. As the us...
Patrick Baudisch, Mike Sinclair, Andrew Wilson
ICCD
2002
IEEE
115views Hardware» more  ICCD 2002»
14 years 4 months ago
Low-Power, High-Speed CMOS VLSI Design
Ubiquitous computing is a next generation information technology where computers and communications will be scaled further, merged together, and materialized in consumer applicati...
Tadahiro Kuroda
CORR
2010
Springer
133views Education» more  CORR 2010»
13 years 7 months ago
PSIM: A tool for analysis of device pairing methods
Wireless networks are a common place nowadays and almost all of the modern devices support wireless communication in some form. These networks differ from more traditional computi...
Yasir Arfat Malkani, Lachhman Das Dhomeja