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ICALP
2010
Springer
13 years 11 months ago
The Cooperative Game Theory Foundations of Network Bargaining Games
We study bargaining games between suppliers and manufacturers in a network context. Agents wish to enter into contracts in order to generate surplus which then must be divided amon...
MohammadHossein Bateni, MohammadTaghi Hajiaghayi, ...
ACMACE
2007
ACM
14 years 1 months ago
Capture the flag: simulating a location-based mobile game using the wizard-of-oz method
We present a wizard of Oz framework for the simulation of locationbased mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study...
Regina Bernhaupt, Stefan Jenisch, York Keyser, Man...
AIIDE
2009
13 years 10 months ago
Case-Based Reasoning for Build Order in Real-Time Strategy Games
We present a case-based reasoning technique for selecting build orders in a real-time strategy game. The case retrieval process generalizes features of the game state and selects ...
Ben George Weber, Michael Mateas
SIAMCO
2002
89views more  SIAMCO 2002»
13 years 8 months ago
Convexity in Zero-Sum Differential Games
A new approach to two-player zero-sum differential games with convex-concave cost function is presented. It employs the tools of convex and variational analysis. A necessary and s...
Rafal Goebel
FSTTCS
2010
Springer
13 years 7 months ago
Playing in stochastic environment: from multi-armed bandits to two-player games
Given a zero-sum infinite game we examine the question if players have optimal memoryless deterministic strategies. It turns out that under some general conditions the problem for...
Wieslaw Zielonka