— Designing and implementing artificial self-organizing systems is a challenging task since they typically behave nonintuitive and no theoretical foundations exist. Predicting a...
The last few years have seen great maturationin the computation speed and control methods needed to portray 3D virtualhumanssuitableforreal interactiveapplications. We first desc...
In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
Abstract— In this paper, we present a framework that enables an operator to haptically and visually interact with a dynamic simulation subject to virtual holonomic constraints. T...
A robot's head is important both for directional sensors and, in human-directed robotics, as the single most visible interaction interface. However, designing a robot's h...