This paper describes a simulation technique for RealTime Hw/Sw systems based on an object executable model. It allows designers to seamlessly estimate and verify their solutions f...
We propose a novel tool, called objSampler, with which users can record and recall “encounters” with objects in ubiquitous computing environments. We encounter various things,...
Jun'ichi Yura, Hideaki Ogawa, Taizo Zushi, Jin Nak...
Simplifying the programming models is paramount to the success of reconfigurable computing. We apply the principles of object-oriented programming to the design of stream archite...
Embedded systems are often operating under hard real-time constraints. Such systems are naturally described as time-bound reactions to external events, a point of view made manife...
Per Lindgren, Johan Eriksson, Simon Aittamaa, Joha...
In this paper we present a family of multi-objective hypergraph partitioning algorithms based on the multilevel paradigm, which are capable of producing solutions in which both th...