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HPCA
2006
IEEE
14 years 9 months ago
A decoupled KILO-instruction processor
Building processors with large instruction windows has been proposed as a mechanism for overcoming the memory wall, but finding a feasible and implementable design has been an elu...
Miquel Pericàs, Adrián Cristal, Rube...
HPCA
2007
IEEE
14 years 3 months ago
Error Detection via Online Checking of Cache Coherence with Token Coherence Signatures
To provide high dependability in a multithreaded system despite hardware faults, the system must detect and correct errors in its shared memory system. Recent research has explore...
Albert Meixner, Daniel J. Sorin
ICN
2005
Springer
14 years 2 months ago
Fault Free Shortest Path Routing on the de Bruijn Networks
It is shown that the de Bruijn graph (dBG) can be used as an architecture for interconnection networks and a suitable structure for parallel computation. Recent works have classiï¬...
Ngoc Chi Nguyen, Vo Dinh Minh Nhat, Sungyoung Lee
SBACPAD
2008
IEEE
170views Hardware» more  SBACPAD 2008»
14 years 3 months ago
Using Analytical Models to Efficiently Explore Hardware Transactional Memory and Multi-Core Co-Design
Transactional memory is emerging as a parallel programming paradigm for multi-core processors. Despite the recent interest in transactional memory, there has been no study to char...
James Poe, Chang-Burm Cho, Tao Li
IEEECGIV
2005
IEEE
14 years 2 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng