Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
This paper proposes a two-phase example-based machine translation methodology which develops translation templates from examples and then translates using template matching. This ...
In this paper, we present CONTRAlign, an extensible and fully automatic framework for parameter learning and protein pairwise sequence alignment using pair conditional random field...
It can be argued that although computer science may seem one of the best researched areas, it could also be one of the worst taught. In this research we examine the residual probl...
In this paper, we present the AgreementMaker, an ontology alignment tool that incorporates the Descendants Similarity Inheritance (DSI) method. This method uses the structure of th...