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ICALT
2006
IEEE
15 years 10 months ago
Estimating the Gaze Point of a Student in a Driving Simulator
In this paper we discuss an approach towards passively observing students in a driving simulator. The goal is to enhance the learning experience for students taking lessons in thi...
Wim Fikkert, Dirk Heylen, Betsy van Dijk, Anton Ni...
UMUAI
2010
136views more  UMUAI 2010»
15 years 2 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
HRI
2011
ACM
14 years 7 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...
IADIS
2008
15 years 5 months ago
Empowering Students With Ict Competences
The aim of this paper is to analyze the continuous learning process from the Open Distance Learning Department of the University of Bucharest. We will underline the personal prolu...
Dumitrache Anisoara, Logofatu Bogdan, Gheorghe Mih...
IADIS
2004
15 years 5 months ago
Supporting Teacher Students Use of Information and Communication Technology in Education
The use of information and communication technology (ICT) is nowadays supposed to be a routine in teachers' everyday work rather than a haphazard event. In practice, however,...
Susanna Pöntinen, Johani Rautopuro