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» Incentive design for adaptive agents
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WINE
2009
Springer
182views Economy» more  WINE 2009»
14 years 2 months ago
Competitive Repeated Allocation without Payments
We study the problem of allocating a single item repeatedly among multiple competing agents, in an environment where monetary transfers are not possible. We design (Bayes-Nash) inc...
Mingyu Guo, Vincent Conitzer, Daniel M. Reeves
ECAI
2008
Springer
13 years 9 months ago
A Truthful Two-Stage Mechanism for Eliciting Probabilistic Estimates with Unknown Costs
This paper reports on the design of a novel two-stage mechanism, based on strictly proper scoring rules, that motivates selfish rational agents to make a costly probabilistic estim...
Athanasios Papakonstantinou, Alex Rogers, Enrico H...
WOA
2001
13 years 8 months ago
How to Support Adaptive Mobile Applications
The Mobile Agent (MA) paradigm seems to be a promising solution for the design and development of distributed value-added services. However, mobility has added complexity to the d...
Antonio Corradi, Rebecca Montanari, Gianluca Tonti...
IJAMC
2010
114views more  IJAMC 2010»
13 years 6 months ago
Design issues for Peer-to-Peer Massively Multiplayer Online Games
: Massively Multiplayer Online Games (MMOGs) are increasing in both popularity and scale, and while classical Client/Server architectures convey some benefits, they suffer from s...
Lu Fan, Philip W. Trinder, Hamish Taylor
AIIDE
2009
13 years 8 months ago
Adapting Game-Playing Agents to Game Requirements
We examine the problem of self-adaptation in game-playing agents as the game requirements evolve incrementally. The goal of our current work is to develop an interactive environme...
Joshua Jones, Chris Parnin, Avik Sinharoy, Spencer...